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Previous: Use the tolerances required by a specific CAD package

A

adding to curves 208

align 369, 373, 377

arcs 210

attach 378

axes 311

B

bevel 235

blend curves

continuity 339

degree and parameterization 341

drawing 206

flatten (planarize) 333

reshaping 326, 327, 336, 338

bookmarks 129

creating 129

editing 130

viewing 131

boolean operations 359

C

CAD system

preparing model for 420

cameras

matching camera to image planes 101

changing

continuity 276

checking

for modeling problems 411

circle 216, 222

closed 353

collar 232

cone 222

continuity 243, 276, 339, 369

changing 276

checking 413, 422

cross sections

creating and viewing 403

dynamic 405

crvnet tools

add curve to network 275

build network 273

pick network 273

remove curve from network 275

toggle auto-update 273

cube 222

curvature 355

curve networks 270, 273, 274, 275, 276, 277, 279, 281, 282, 283, 285

adding and subtracting curves 275

rebuilding 273

terminology 270

valid topology 271

curve section 344

curves

adding to 208

adding to/subtracting from a curve network 275

align 369, 374

create offset copy 365

creating 202, 204, 207

duplicate 363

extending 328

flatten 332

inserting edit points 343

joining (attaching) 378

make intersect 368

open/closed 353

parameterization 356

rebuild 355, 356

rebuilding 347, 348

reshaping 318, 321, 322, 323, 324, 325

reversing 350

slicing (sectioning) 344

smoothing 330

splitting (detaching) 380, 382

curves-on-surface 381, 384, 385, 386

create curves from 363

CVs 202

moving 321, 322, 323, 324, 325

cylinder 222

D

degree 341, 347

deleting 335

a span from a curve 342

detach 380, 381, 382

displacement map 357

draft 229

duplicate 362, 363

checking for 412, 421

dynamic cross sections 405

E

edit points 202, 343, 377

ellipse 216

embedded geometry

checking for 412

embossing 235

extend 328

extrude 228

F

fillet 246, 248, 249, 250

flange 232

flatten 332, 333

flip 310

fonts 223

G

global axes 311

guidelines 219

I

image planes

matching perspective camera to 101

inflections

checking for 415

insert 343

instances 366

intersect 368, 385

isoparametric curves 343, 377

create curves from 363

J

jack 222

joining 378

K

keypoints 210, 212, 213, 214, 216, 217, 218, 219

L

local axes 311

M

Mesh display density 291

meshes 49

adjusting display 291

converting NURBS surfaces into 290

converting polysets into 290

converting to polysets 302

creating 290

dividing 298

how they differ from polysets 50

merging 300

operations allowed on 50

projecting curves on 293

reducing density 291

retrieving 290

saving as OBJ or JT files 302

saving as STL file 302

saving as wire file 302

shading 301

subsetting 298

minimum radius

checking for 415

moving 306

N

normals

check direction 350

checking consistency 414, 424

make consistent 351

reversing 350

O

object editor 318

objects

connecting 207

create instances 366

deleting 335

duplicate 362

extending 328

flipping (reflecting) 310

inserting 343

joining (attaching) 378

moving 306

rebuild 377

rebuilding 348

reshaping 318, 321, 322, 323, 324, 325

rotating 309

scaling 307, 308

smoothing 330

offset 365, 384

open 353

P

parameterization 341, 356

perspective

camera matching to image plane 101

pin edge 281

pivot points 305

planar 224

planarize 332, 333

plane 222

polygons 357

preview

rendered surfaces 154

primitives 222

product data quality

checks 411

project 386

proportional mod 325

R

rail surface 238, 239, 243

rational 349

rebuild 347, 348, 355, 356, 377

rectangle 212

reflect 310

Report Parameters 414

revolve 227

rotating 309

round 266

S

scaling

objects 307, 308

sculpt curves 279, 282, 283, 285

adding to network 282

pinning or unpinning edges 281

removing from network 282

shading

turning on 154

shadows

from a default light 154

from a user-defined light 154

shells 358, 359

short edges

checking for 423

skin 225

smooth 330

spans 347, 355

sphere 222

splitting 380, 381, 382

square 241, 243

stitch 358

surfaces

adding beveled edge 235

align 369

continuity 243

create curves from 363

create offset copy 365

creating 222, 224, 225, 227, 228, 229, 232, 235, 238, 239, 241, 246, 266

extending 328

inserting isoparametric curves 343

open/closed 353

rebuilding 347, 348

reshaping 318, 321, 322, 323, 324, 325

reversing 350

smoothing 330

splitting (detaching) 380, 381

transitions 246, 266

trimming 384, 385, 386, 387

untrimming 389, 390

sweeps 204, 205

symmetry 373

T

text 223

toggling

shading 154

torus 222

transformations 306, 307, 308, 309, 311

transition surfaces 246, 266

trim convert 390

trimming 381, 384, 385, 386, 387, 389, 390

tubular offset 384

U

unify normals 351

unstitch 358

untrim 389, 390

V

VDA compliance

checking for 411

view

match perspective 101

view palette

match perspective 101

viewing panel 128

W

waviness

checking for 415